![]() I have "Mac vector graphics app fatigue". I can tell this is going to be severely underpowered. The price of Amadine is a turnoff: $20 is simply nowhere near enough to support the depth of features that a vector graphics app needs. I love to hate on Adobe as much as anyone, and it's definitely not a very Mac-like user experience, but when it comes to making graphics, Illustrator is an absolute beast. If you haven't read it, you don't know half of the little usability tricks that they've packed in there. Their manual is an inch thick (or, it was 20 years ago) and extremely well-written. No matter how swanky the new CoreImage APIs are, you're not going to catch Illustrator in a year or two. Hell, Affinity Designer is 5 years old and arrowheads are still on their to-do list.Īfter 20 years of futzing around with Mac graphics apps, Illustrator is still the best vector graphics app I've ever used, and the newcomers aren't even more Mac-like (which seems like it'd be a low bar). There's 10 little obvious things it's missing that you assume will get added real soon, but it turns out there's actually 1000 things it's missing, and they keep picking other little things. Being a small company in a huge market, their support suffers. They just aren't terribly Mac-like, and they have all sorts of little bugs that never seem to get fixed. ![]() A couple weeks later, I end up regretting my purchase. They all have flashy demos and claim to be great Mac apps (well, except Inkscape). I tried demos for everything else I could get my hands on. I bought iDraw (back before AutoCAD bought Indeeo).
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